Option for Engineering

Graphic Technology B.A.


Graphic Technology Major

The B.A. Graphic Technology major requires a minimum of 120 total hours to graduate. This total includes UNIFI/General Education requirements and the following specified major requirements, plus university electives, easily allowing students to double major and/or minor in other disciplines.

The Graphic Technology major provides students with theoretical and hands-on experiences in the graphic communication industry and related disciplines. The Graphic Technology program is accredited by Accrediting Council for Collegiate Graphic Communications, Inc. (accgc.org).

Required:
CS 1100Web Development: Client-Side Coding3
ENGLISH 1005College Writing and Research3
ENGLISH 3772/5772Technical Writing for Engineering Technologists3
PHIL 1560Science, Technology, and Ethics (STE)3
ENGR 1000Introduction to Engineering & Professional Practice3
CONSTR 1015Introduction to Sustainability3
TECH 1055Graphic Communications Foundations3
TECH 1024Engineering Design with CAD3
TECH 2070Digital Pre-Media3
TECH 2119Computer Applications in Technology3
TECH 2405Introduction to Packaging; 3D Design and Package Prototyping3
TECH 3131/5131Technical Project Management3
TECH 3150/5150Graphic Communications Imaging3
TECH 3169Digital Imaging3
TECH 3405Packaging Design, Structure, and Production3
TECH 4093/5093Graphic Communications Estimating and Management I3
TECH 4161Digital Graphic Communications3
TECH 4184Digital Imaging II3
TECH 4187Applied Industrial Supervision and Management3
ENGR 4500Senior Design3
Recommended Electives:
TECH 3179 Cooperative Education
Total Hours60

Four-Year Plan

Graphic Technology, B.A.

This is a sample plan of study with a suggested sequencing of classes for the major.  University electives may be applied to earn additional academic majors, minors, or certificates.  Students should regularly meet with their academic advisor to plan their specific semester schedule to include UNIFI/General Education program and/or university elective hours required.

Plan of Study Grid
Freshman
FallHour
UNIFI/General Education or University Electives 9
ENGR 1000 Introduction to Engineering & Professional Practice 3
TECH 1055 Graphic Communications Foundations 3
 Hours15
Spring
UNIFI/General Education or University Electives 6
CONSTR 1015 Introduction to Sustainability 3
PHIL 1560 Science, Technology, and Ethics (STE) 3
TECH 2070 Digital Pre-Media 3
 Hours15
Sophomore
Fall
UNIFI/General Education or University Electives 6
CS 1100 Web Development: Client-Side Coding 3
TECH 1024 Engineering Design with CAD 3
TECH 2405 Introduction to Packaging; 3D Design and Package Prototyping 3
 Hours15
Spring
UNIFI/General Education or University Electives 9
TECH 2114 Making Cool Stuff 3
TECH 2119 Computer Applications in Technology 3
 Hours15
Junior
Fall
UNIFI/General Education or University Electives 9
TECH 3169 Digital Imaging 3
ENGLISH 3772/5772 Technical Writing for Engineering Technologists 3
 Hours15
Spring
TECH 3131/5131 Technical Project Management 3
TECH 3150/5150 Graphic Communications Imaging 3
TECH 3405 Packaging Design, Structure, and Production 3
TECH 4187 Applied Industrial Supervision and Management 3
UNIFI/General Education or University Electives 3
 Hours15
Senior
Fall
UNIFI/General Education or University Electives 12
TECH 4093/5093 Graphic Communications Estimating and Management I 3
 Hours15
Spring
UNIFI/General Education or University Electives 6
TECH 4161 Digital Graphic Communications 3
TECH 4184 Digital Imaging II 3
ENGR 4500 Senior Design 3
 Hours15
 Total Hours120

Learning Outcomes

Graphic Technology, B.A.

Program Educational Objectives (PEOs):

  • Strive to become successful professionals in graphic communication and related fields.
  • Advance personal and professional ethics by embracing both professional and societal responsibilities, while actively seeking leadership roles.
  • Pursue lifelong learning opportunities to enhance and broaden their technical and professional skills, which may involve obtaining advanced certifications and actively participating in peer groups.
  • Demonstrate a strong commitment to sustainable development for the betterment of society.

Student Learning Outcomes (SLOs):

  • Integrate design and functionality into graphic communications products, optimizing user experience and adoption.
  • Impact production efficiency and product quality across a variety of media by applying knowledge of graphic communications materials, technologies, and practices.
  • Contribute to graphic communications project teams for design, production, and management.
  • Recognize and practice legal and ethical responsibilities concerning the creation, use, and distribution of graphic communications assets or products.
  • Communicate ideas through written, visual, and oral mediums to a wide range of audiences.
  • Research and apply new information to solve graphic communications design, production, and management problems.
  • Apply tools and principles in graphic communications business development and production management.